Showing posts with label Iphone. Show all posts
Showing posts with label Iphone. Show all posts

Friday, August 26, 2011

New images of leaked parts reveal iPhone 4S antenna, iPhone 5 case back


Rumors that Apple plans to release an updated iPhone 4 model — referred to on tech blogs as the “iPhone 4S” — alongside the iPhone 5 this fall gained momentum on Thursday evening as images of purported iPhone 4S parts were published by MacRumors.com. The site says it received parts belonging to the iPhone 4S case from supplier iPatchiPods.com, an online iPhone and iPod repair shop. If these components are believed to be authentic, it appears as though the iPhone 4S will feature a redesigned antenna that may help alleviate attenuation resulting from the notorious “death grip.” In addition, MacPost published an image of what is purported to be the rear back from Apple’s upcoming iPhone 5. The redesigned white case back is said to be from a prototype device and it bears the model number “N94,” which we reported belongs to a forthcoming iPhone. MacPost also published several images of various supposed iPhone 5 parts we’ve already seen in the past. The image of the iPhone 5 rear cover and another image of the iPhone 4S antenna assembly follow below.
Read [iPhone 4S antenna] Read [iPhone 5 back]

Thursday, August 25, 2011

iPhone and iPad competitors could benefit from Jobs’s resignation



Apple’s iPhone and iPad competitors could benefit with Steve Jobs out as CEO of Apple. “It’s going to give competitors a bit more of a lease of life to go out and compete harder,” Nomura International Plc. technology analyst Richard Windsor told Bloomberg, which noted that Sony and Nokia’s stock prices jumped after Jobs’ announcement. “It’s been thought about, talked about endlessly for the past several years that Tim Cook would probably take over so while you get an initial knee-jerk reaction on the downside, we would probably expect that not to last very long.” Apple will also need to maintain the momentum and market lead that Steve Jobs created as CEO. “If the new management team doesn’t sustain the level of innovation that Steve Jobs spearheaded, it’s going to be an opportunity for the competition in the long term,” Korea Investment Management Co. fund manager Lee Young Seog said. “Still, because of Tim Cook’s competence and the system at Apple, the competitive landscape isn’t likely to change anytime soon.” Steve Jobs announced his resignation from his CEO post on Wednesday and he will be replaced by Tim Cook, who has effectively been running the company while Jobs has been on leave. “Apple’s brightest and most innovative days are ahead of it,” Jobs said in his resignation letter on Wednesday.
Read

Tuesday, August 23, 2011

Apple prepping cheaper iPhone 4 to launch in September alongside iPhone 5


Apple is preparing to launch a new, less expensive iPhone 4 model that will become available at the end of September alongside the iPhone 5, Reuters reported on Tuesday. Citing multiple anonymous sources, the news organization says that the retooled iPhone 4 will feature a smaller 8GB flash drive manufactured by an unnamed South Korean company. Apple has sourced flash drives for its current iPhone models from Toshiba and Samsung. Reuters also contradicts recent reports that the iPhone 5 will launch in early October, writing instead that Apple is “targeting an end-September launch for the next-generation iPhone 5.” The report restates numerous others that claim the iPhone 5 will feature a larger display, a new antenna design and an 8-megapixel camera.
Read

Some Images of new purported iPhone 5 parts leak


China-based parts supplier TVC-Mall has published more images of various components claimed to be genuine parts from Apple’s upcoming iPhone 5. The supplier has gained access to genuine iPhone parts ahead of launch in the past, so it is possible that these components are once again authentic. Last week we saw what were claimed to be headphone jacks and camera lens replacement modules from Apple’s upcoming fifth-generation iPhone, and now TVC-Mall has posted images and information surrounding OEM rear camera lens assemblies, batteries and headphone jack flex cables said to belong to Apple’s iPhone 5. Little can be gleaned from the new images, though the camera lens module shows space for a single LED flash while earlier reports claimed that the new iPhone 5 would feature a dual-LED flash. More images of the purported iPhone 5 parts follow below.
[Via MacRumors]
Read [Camera] Read [Battery] Read [Flex cable]

Sunday, August 21, 2011

100 Best iPhone Games Ever : 20-1

20. Groove Coaster
By Taito
Released July 2011
Groove Coaster
Groove Coaster is so new that it feels odd to be making such as huge impact on our top 100 games chart, but it's just so darn fun we couldn't rank it any lower. Using the visual style seen in Space Invaders: Infinity Gene, playing Groove Coaster is hypnotic - a visual trip you can easily lose yourself to. Gameplay-wise, it's incredibly simple. You have to track the movement of a little on-screen fish-like creature as it tears along a linear track. Then tap the screen whenever a blip comes into contact with it. It doesn't feature famous tracks though - for that kind of rhythm action you're better off with Tap Tap Revenge.

19. Infinity Blade
By Chair Entertainment
Released December 2010
Infinity Blade
Infinity Blade made such an impact at release because of one main thing - its fantastic graphics. But there's a great game hidden under all the gloss too. It's a one-on-one battle game where you progress through a ruined castle, taking on enemies of increasing difficulty. Fall in battle and you return as your previous character's descendant, complete with any experience gained. Clever stuff (although admittedly a recipe for repetition.) It was the first full iPhone game to make use of the UT3 engine.

18. Superbrothers: Sword & Sworcery
By Capybara Games
Released April 2011
Superbrothers
A game that pleads you to don your headphones rather than playing in silence, Capybara's Superbrothers is as much a sensory experience as a game. You wake up with no idea of who your sword-wielding 8-bit style character is, and the truth is only uncovered bit-by-bit through carefully directed, very arty story segments. The gameplay is a blend of action, adventure and screen prodding. It's the atmosphere, great sound and enchanting visuals that make this game so great though.

17. Tiny Wings

By Andreas Illiger
Released February 2011
Tiny Wings
One of just a few casual games that managed to dethrone the Angry Birds mob in the last year, Tiny Wings stormed to the top of the charts in early 2011. It's a momentum-based game where you send a bird soaring over mountains. Oddly enough, though, you don't really fly, just glide. Your only control is in pressing down on the touchscreen to make our avian hero point downwards towards the earth to pick up speed. In spite of the birdie link and reliance on pre-empting gravity, Tiny Wings is nothing like Angry Birds. Which is why we love it so.

16. Space Invaders: Infinity Gene

By Taito
Released July 2009
Space Invaders
The iPhone gaming scene has made a comfy home for classic games, letting crusty gamers like us reappraise their charms for just a couple of quid. A few classics have been given the full spruce-up makeover treatment though. Space Invaders: Infinity Gene is our top pick. It starts off just like the 1978 classic, but soon descends into modern shooter madness, the screen filling with both colour and enemies.

15. N.O.V.A. 2
By Gameloft
Released December 2010
NOVA 2
The original N.O.V.A. was perhaps the first game to fully convince us that first-person shooters would work on the iPhone's 3.5in touchscreen, and its successor improved upon it with improved graphics and more diverse gameplay. For those new to the N.O.V.A. series, it's best thought of as "a bit like Halo". You're part of the Near Orbit Vanguard Alliance and have to battle an army of invading aliens. Exciting stuff.

14. Glyder 2
By Glu
Released Dec 2009
Glyder 2
One of the most relaxing games on iPhone, Glyder 2 sees you fly around a fantasy environment, collecting orbs and unlocking more of the game's world. Although only loosely tied-in to a story, it's fantastically engaging thanks to its colourful, free-roaming world. For longer-term gaming, Glyder 2 also offers additional challenges to complete, further packing this world full of fun. Glu has pulled the game from the App Store due to serious software issues with iOS4, and has no plans to fix this. It's a crying shame because this is an all-time favourite of ours.

13. Rolando 2
By ngmoco
Released July 2009
Rolando 2
Rolando was the series that cemented ngmoco’s reputation for quality back in early 2009. It’s a platform game designed from the ground up for touchscreen input. You need to deliver the Rolandos safely to the exit of each level by tilting your device to get them rolling along, and flicking upwards on the screen to make them jump. Boasting fabulously stylish visuals and a soundtrack supplied by Mr. Scruff, Rolando 2 is utterly charming.

12. Angry Birds Rio
By Rovio
Released March 2011
Angry Birds Rio
The third game in the Angry Birds series is the best, with more dynamic gameplay and more ambitious level design. It needs no introduction, but in case you’re completely new to iOS gaming, it’s an ultra-casual game where you fling birds into pigs hiding in buildings. You need to blast all of them to finish a level. Why? Because they’re mean and nasty and green, and they stole your eggs. The story is nonsense of course, but the gameplay is perfectly honed for mobile gaming sessions that you mean to last for five minutes, but end up going on for hours.  250 million downloads on, the series is still going strong.

11. Jet Car Stunts
By True Axis
Released Nov 2009
Jet Car Stunts
A brilliant blend of racing and platforming, Jet Car Stunts is quite unlike most other car games on the App Store. In some levels, the time you take to get to the finish line doesn't even matter, just making it there. The tracks are suspended over a cloudy abyss, so if you fall down it's bad news for your vehicle. There are also time trial challenges if you can't let go of that traditional racing style. The only other racers you drive against are ghost cars from your, and other racers', previous attempts, which helps to keep the action super-smooth even on an older-gen iOS devices.

10. Sonic & Sega All-Stars Racing
By Sega
Released June 2011
Sonic and Sega
Who would have thought the best Mario Kart game on iPhone would come from Sega? Great 3D graphics, superb controls and a fab structure mean Sonic & Sega All-Stars Racing obliterates all the Mario Kart copies that have come before it – and there were more than a few.  The game includes 10 characters from the Sonic universe, and 15 tracks. Forget Crash Bandicoot Nitro Kart, Cro-Mag Rally and Shrek Kart, this is the best kart racer in town.

9. GTA: Chinatown Wars
By Rockstar Games
Released January 2010
Chinatown Wars
In 2009 Gameloft effectively made a Grand Theft Auto game in Gangstar: West Coast Hustle. But the next year, Rockstar bettered it with its own official entry. Harking back to the old days of the series, in the series’s first three instalments (Grand Theft Auto, GTA 2 and 1969), it’s a top-down perspective game, but is still gorgeous thanks to its 3D rendered visuals. You are Huang Lee, beaten, robbed and left with nothing on entry to Liberty City. Plenty of cars, plenty of guns, plenty of humour.

8. World of Goo
By 2D Boy
Released April 2011
World of Goo
A multi-award-winning indie game, World of Goo offers one of the best uses of physics ever seen in a game. You have to save blobs of goo by sticking them together to make a bridge leading to the goo collector at the end of each level. The real-ife principles of bridge building really work here, so careful thinking really pays off. Visually inventive, infinitely cheerful and ruddy good fun, this is undoubtedly one of the very best iOS puzzle games.

7. Zen Bound 2
By Secret Exit
Released April 2010
Zen Bound 2
One of the iPhone’s most blessed-out titles, Zen Bound 2 is a game without action or explosions. Without boss fights or even enemies. All you do is wrap a rope around an object, using the touchscreen and accelerometer to slowly turn the object around. It could be a duck, it could be a teddy bear – your only aim is to cover as much of its surface as possible using as little rope as you can. Progress isn’t really the point though. Just let the chilled-out music sink in and feel your heartbeat slow riiiight down. Ahhh...

6. Peggle
By Popcap
Released May 2009
Peggle
Popcap has a curious knack of getting its games on every platform under the sun, and Peggle is no exception. You fire a metal ball bearing into an arrangement of pegs, hoping that the laws of physics are on your side and it’ll hit a good few of them before flying down into the abyss below. Some say it’s a game of chance but there’s more skill than you might imagine to this genial puzzler. The expansion pack Peggle Nights is also available as an in-app purchase.

5. Space Miner: Space Ore Bust

By Venan Entertainment
Released February 2010
Space Miner
Space Miner: Space Ore Bust (geddit?) was a game that came out of nowhere. Its creator Venan Entertainment was primarily a contract developer, making games for big publishers like EA, but its own title blew most of its previous game out of the water. It’s part space adventure, part twin-stick shooter, part roleplaying game – and all awesome. You start off with a tiny ship, pootling around the galaxy as the relative of a space outpost owner, helping out by mining for space ore. Soon enough a much larger plot starts to unravel. As you explore, and loot, the 50 space sectors in the game, you get to equip and upgrade your ship, finally ending up with a nimble asteroid-obliterating deathcraft.

4. Plants Vs. Zombies
By Popcap
Released February 2010
Plants vs. Zombies
Popcap’s reponse to the tower defence craze isn’t really a tower defence game at all. You have to defend your house from the incoming hordes of zombies, approaching in mindless rows. And all you have at your disposal is plants. Really aggressive plants, mind. There are 49 different varieties to use. You earn new types after every level, keeping the gameplay fresh throughout the 50 levels. It’s dangerously addictive, deliciously fun.

3. Cut the Rope

By Zeptolabs
Released October 2010
Cut the Rope
Although labelled by some as the thinking person’s alternative to Angry Birds, it’s not much like Rovio’s casual classic. In each level, you have to guide a sweet into a little green creature’s mouth. He’s called Om Nom. The key tool at your disposal is gravity. The sweetie is suspended above Om Nom with ropes, and swipes across these ropes break them. It’s not quite as simple as swiping across them in the right order though – timing is key. Throughout the 200 levels, there are plenty of additional objects to complicate matters, like bubbles and springs.

2. Real Racing 2
By Firemint
Released December 2010


Still the best realistic racer on iPhone, Real Racing 2 proved that Firemint really can’t put a foot (or tire) wrong. Offering seriously advanced racing physics, fully-licensed cars and full 16-car races, fans of Gran Turismo 5 or Forza Motorsport on Xbox 360 or PS3 will find a lot to like here. EA’s and Gameloft’s rivals offer a bubblier first-person campaign, but if it’s a proper racing game you’re after, there’s only really one game to pick.

1. Monkey Island 2: Special Edition

By LucasArts
Released July 2010
Monkey Island 2
The definitive 90s graphic adventure, LucasArts’s Monkey Island 2 once again follows the trials of the pirate Guybrush Threepwood as he battles the ghost pirate LeChuck and struggles to win back the love of Elaine Marley. If you haven’t played it before – where have you been? The fantastic new special edition has completely re-drawn visuals, a control scheme that really works on the 3.5in touchscreen and an all-new speech track. It’s brilliant.

Monday, August 15, 2011

Nokia Sea Ray vs. Apple iPhone 4


We're indulging in a little constructive speculation this week, as we compare the world-conquering iPhone 4 with some leaked specs of Nokia's upcoming Windows Phone 7 device, the Sea Ray

It's fair to say that the last 12-months haven't been terribly kind to Nokia. The company has seen its stocks take a swan-dive, devices miss deadlines and the smartphone buying public turn their interest en masse to devices powered by Google's Android and Apple's iOS, but in the last few weeks things have started to see a turnaround.
Thanks to the company's deal with Microsoft users can look forward to seeing Nokia's excellent hardware running Windows Phone 7 Mango, and it's the premier device to come out of this union that we concern ourselves with today as we pit the upcoming 'Sea Ray' against the hugely popular iPhone 4.

*Disclaimer*
We must stress that this comparison is based on leaked specifications, speculation and as much enthusiasm as we can muster. So before you come to a decision bear in mind that we're comparing a work in progress with a device that's as close as you can get to a finished article.

Screen
Apple's iPhone 4 is an industry leader in terms of screen tech. It's 3.5-inch LED-backlit IPS TFT 'Retina Display' boasts unparalleled clarity, pixel density and responsiveness.
Images and videos look gorgeous on the iPhone 4. We really can't fault it.
That said we're looking forward to seeing what Nokia has in store for the 'Sea Ray'. No specs have been leaked regarding the screen but we're expecting to see a high quality AMOLED (or even Super AMOLED) display measuring at least 3.9-inches.
Nokia has a long standing record of using Corning's Gorilla Glass in its top-tier products too, so the 'Sea Ray' should be a pretty durable device
Even if the device weighs-in with Super AMOLED Plus display (which is looking unlikely) it won't be able to knock the Apple off its perch in this round though.
Winner - Apple iPhone 4

Optics
Rumour has it that the 'Sea Ray' will be packing an 8-megapixel primary camera with LED flash and 720P video recording. Whether or not the company will continue its affiliation with Carl Zeiss remains unknown but we're expecting good things from this device, especially if the upcoming N9 is anything to go by.
The iPhone 4 features a 5-megapixel camera with LED flash, autofocus, geo-tagging and 720P video capture. It performs well and you can expect a decent standard of image whether you're using your device in low-light or on a summers day.
If we were to judge we'd put our tick beside the Nokia 'Sea Ray' in this round though, as Nokia has an impressive track record for producing quality smartphone cameras (think N8) and we aren't likely to see anything remotely comparable to the 'Sea Ray' until the iPhone 5 makes its bow.
Winner - Nokia 'Sea Ray'

Software
Apple's iPhone 4 runs on the company's iOS, a platform which has won many admirers since its release back in 2007.

With iOS you get a smart, simple mobile platform which even the most ardent technophone will learn to love.
Key features include Apple's iPod software for playing all your media, Safari for browsing the Web and access to Apple's App Store and iTunes, for topping up on apps, movies, music and books. iOS arguably offers more than any other smartphone OS currently in use.
The Nokia 'Sea Ray' will be the first device from the company to run on Microsoft's Windows Phone platform, which is shaping up to be a true contender to iOS and Google's Android.
With Windows Phone 7 you're treated to a simple tile based OS which aims to give you as much information at a glance as it can, sparing you the tedium of trawling through menu after menu looking for a byte of information.
Key features of Windows Phone 7 are Microsoft's Marketplace, which boasts some impressive apps (and is growing exponentially quicker than analysts predicted), Zune software for playing back your media and Microsoft's industry leading Office, for handling all your documents and work.
As it stands now Apple's iOS takes the tape in this round, but things will change when the 'Mango' update launches (the 'Sea Ray' may even launch with the update), so we'll reassess then!
Winner - Apple iPhone 4

Nokia's up and comer hasn't fared terribly in this bout against a device that's been dubbed 'the best smartphone ever made'. From what we can see the Finns are on the right track, empowering the 'Sea Ray' with everything that they do right, and leaving Microsoft to handle the things that they don't.
The quality of Nokia's hardware has never been in question and when you take that nous and marry it with a rapidly maturing smartphone platform like Windows Phone 7 you're in for a rare treat.
Here's hoping Nokia and Microsoft carry the competitive spirit into their pricing policy.
With fairness in mind we must doff our cap to Apple's iPhone 4 though, which is still a heck of a device a year after its general release and has taken victory today.
Though we aren't sure it will stand up to the finished 'Sea Ray' quite so well.

Saturday, August 13, 2011

Apple will not hold iPhone 5 event on September 7th; launch could happen October 7th


An earlier report claiming Apple intends to hold a media event on September 7th to unveil new iPods or even its highly anticipated iPhone 5 are mistaken, Jim Dalrymple of The Loop reported on Friday afternoon. With a very solid track record to his credit, Dalrymple says his sources indicate that Apple will not hold any event or unveil a next-generation iPhone on that date. No information was provided in terms of when Apple’s customary September event might take place, however a separate report from TiPb suggests Apple’s next iPhone — be it the “iPhone 4S” or the iPhone 5 — will hit the market on October 7th. TiPb also reports that Apple’s third-generation iPad 3 will not launch at the same time as the next-gen iPhone, but rather next spring, in line with Apple’s traditional annual iPad release schedule.
Read [no September 7th] Read [yes October 7th]

Apple iPhone 4S and iPad 3 production slated for September, report claims


We have heard at least a dozen rumors that Apple will launch the next iPhone in September, possibly alongside the next-generation iPad. Several of those rumors have suggested Apple will announce a new iPhone 5 and an iPad 3 with a Retina Display, while others have predicted the Cupertino-based company will simply announce the iPhone 4S, a marginal upgrade from the current model. The latest rumor from Macotakara.jp says that Apple will begin production of the iPhone 4S in September and will bring it to market in October along with the iPad 3. The iPhone part of this rumor corresponds with an earlier report from TiPb in terms of release timing, though that report also claimed that the iPad 3 won’t launch until next year. Macotakara.jp mentions the iPhone 5 briefly but says it has “not found any information” about the device. BGR reported that the iPhone 5 will land in mid-September and several reports indicate that mid to late-September is still the likely launch time frame.
Read

Friday, August 12, 2011

Apple may unveil iPhone 5 on September 7th


Apple plans to hold this year’s “iPod media event” on September 7th, Japanese-language news site Kodawarisan reported on Friday. The company’s September event has historically been dedicated to the iPod line, with Apple having unveiled its latest iPod touch, iPod shuffle and iPod nano models at last year’s event. With a new iPhone model due to be released in September or October, however, it seems very likely that Apple will use its annual September media event to unveil the iPhone 5 rather than just refreshed iPods. The spotlight has moved off of Apple’s iPod lineup over the past few years — Apple even removed its “iPod” branding from the Music app in iOS 5 — so it seems highly unlikely that the company’s line of media players will continue to warrant a dedicated event. Apple is also expected to launch the new iPad 3 in the near future, though a recent round of rumors suggest that might not happen until late November or even early 2012.
Read

Apple working on pico-projector tech for iPhone, Mac

Apple is exploring possibilities for making pico projectors and integral part of iOS devices.
And, unlike its many smartphone competitors, Apple isn’t focused only on technical gimmicks. They are trying to find actual use cases that could make pico projectors an indispensable part of iOS ecosystem.
In a patent application “Projected display shared workspaces” Apple describes pico projector accessory that can be connected to your iPhone or Macbook, or even integrated into an iPad. The projector also comes with a camera, and can read multi-touch gestures performed on a projected images.


The business environment/presentations are the most obvious place to use the projectors. By having several projector enabled iOS devices beaming their output to the screen on the wall, and coupling them via NFC or Bluetooth, users can create several shared workspaces. With a flick of the finger, they can transfer presentation files, graphics and images between devices, or create a single unified display from several projected screens.

Pico projectors have been promised to become an integral part of our mobile devices for a while now. We even have some projector smartphones like LG Expo and Samsung Beam, already in the market. And LG also has some similar camera/projector integration ideas to those above. But nobody has found a compelling use case for them yet and projector phones remain a niche curiosity for geeky show-offs.
So don’t hold your breath for finding this in your iPhone 5 or iPad 3, pico projecting technology does not seem to be up to Apple’s standards yet. But not so long ago camera in a phone was also a niche curiosity, taking really crappy pictures of your geek friends. And look where we are now.
Give it a few years, and Apple may figure out how to make pocket projectors work.

Thursday, August 11, 2011

Apple iPhone 5 vs Google Nexus Prime (Rumours)


We take a speculative look at the iPhone 5 and Google Nexus Prime to see which has the most potential

Both Google and Apple have new handsets coming before the end of the year – they're known as the iPhone 5 and Google Nexus Prime, respectively.
But which will be the best? We take a speculative look at what to expect.
Form:
At the moment talking about the visuals and build of both these phones is like describing some mythical creature. Some internet rumours are clearly way out, even going as far as some very convincing-looking, but nonetheless clearly fabricated, 3D mock-ups of some very sci-fi looking devices.
Having said that, there are some level-headed ideas floating about.
An iPhone will of course always be instantly recognisable as such by the distinctive Apple signature style. But behind the overall consistent image there will be some aesthetic changes with the iPhone 5.
Many progressive smartphone designs are becoming thinner with each release and there’s no reason to believe this won’t continue with both the iPhone 5 and the Google Nexus Prime.
However, in the case of the iPhone 5 at least there is the distinct possibility of it getting a bit bigger in length and width to accommodate a larger 4-inch touchscreen.
With previous iPhone’s the back panel has been idiosyncratically made from the same Gorilla glass as the touchscreen, with an aluminium surround.
It wasn’t always like this though. The first iPhone had a completely aluminium back panel and rumours hint that this will return with the iPhone 5.
We’re betting the iPhone 5 will keep a physical home button, even though successive versions of iOS have incorporated more gesture navigation.
Plus all the negative reactions to the rumour that Apple might be removing the Home button have probably secured its survival for some time to come.
Not so with the Nexus Prime, it seems. Reports and sneak-peeks indicate a button-less device with a very large Samsung branded Super Amoled HD capacitive touchscreen.
Actual size is still unknown. Measures of between 4 and 4.7-inches have been mentioned and a 720p resolution is on the cards.
Other information is scarce but at this point it looks like the Prime will also be larger than its predecessor to allow such big screen technology.
In terms of overall shape and design little else appears to have changed with rounded corners and a textured back panel.

Processor and Memory:
There’s a pretty solid case for the idea that the iPhone 5 will be the first dual core Apple smartphone.
Many rumours imply it will use the same technology as the iPad 2, meaning a dual core ARM processor on the Apple A5 chipset.
A clock speed of 1GHz or more seems probable in this case, along with the iPad 2’s dual core graphics processing unit (GPU).
At the very least we’d expect the iPhone 5 to mimic its predecessor with both 16GB and 32GB options for internal storage. But as with similar high-end devices there’s the possibility of a third 64GB option too.
It would be silly to have all that power with inadequate RAM to back it up, so at least 1GB of the stuff is a more sensible prospect.
Whether the iPhone 5 will be Apple’s debut in external card storage is totally up in the air at this point – we’d hope so but we may yet be disappointed.
On the Google Nexus Prime we’re hearing a dual core TI OMAP4460 at a whopping 1.5GHz supported by 1GB of RAM and an unidentified GPU, though no doubt it will be suitably slick.
Storage space is also a mystery but 32GB seems likely with perhaps higher and lower options too.
It’s looking as though it will have external storage too with Micro SD support, there are no specifics on how much but 32GB seems pretty much standard high-end fare these days.

Operating System:
The iPhone 5 will be powered by iOS 5 – Apple's latest iteration of its mobile platform.
It’s a pretty extensive revamp, with over 200 new features Apple certainly has had plenty of new ideas to cram in.
The new Notifications Centre, no doubt inspired by Android, removes the much-lamented and intrusive pop-ups in the centre of the screen.
Now you’re getting a neat little notification bar peeking in from the screen edge. After the bar pops up it’ll slope off in short order but if you want to attend to it straight away a single tap on the message will take you to the app which spawned it.
If you’re feeling a bit more organised you can drag out the whole Notification Centre for a comprehensive list of past and present alert messages sorted by app.
You can of course also delete obsolete messages but how much control you have over deleting multiples or indeed ‘clearing all’ is uncertain right now.
Tapping on any particular alert from your message history will take you to the source. Further to this, the notifications can be accessed from the lock screen.
If messages appear while the phone is locked they have individual swipe locks, which you can use in place of the standard tab – doing so will take you to the relevant app directly.
Obviously keen to capitalise on BlackBerry Messenger’s popularity, Apple will debut its own iMessage service in iOS 5, which, just like RIM’s original, allows you to freely send text, image and video messages between Apple handsets.
Not only this but it also supports group messaging and push notifications while working on both 3G and WiFi connections. The best part is that everything you send will be encrypted.
Apple’s Mail app has also received some attention with the addition of further formatting options. Indentation settings and rich text formatting is now part of the package, allowing you to use bold, italic and underline functions.
Not content with the blinding speeds of the iOS 4 Safari browser’s Nitro Javascript engine, Apple has done a bit more tuning and squeezed yet faster speeds out of it in iOS 5.
New features are also on offer with The Reading List, a section where you can store interesting pages for postponed viewing, and Safari Reader, which lets you strip pages into raw text for cleaner, faster reading.
The Newsstand app archives all your digital newspaper and magazine subs, additionally background downloads mean you’ll never be left wondering where your new issue is.
‘PC free’ was an Apple watchword this time round. The result is that there’s no need to tether your phone to a PC or Mac to use iTunes, or indeed any other service.
Most stuff which formerly needed a computer can now be sorted directly on the device, including composing, organising and synching cloud based features such as mailboxes and calendars.
This PC free ethos extends to updates, which Apple has said will now be available over-the-air.
The Nexus Prime will be the debut handset for Google’s brand new and long-awaited Android Ice Cream Sandwich (ICS), also known as Android 4.0.
It will be a merging of Android Gingerbread 2.3 for smartphones and Android Honeycomb 3.0 for tablets, with the best features taken from each and all wrapped up in a nice new interface.
USB support is a big step forward for the platform offering a much wider scope to devices running it – fancy using a console joypad for gaming? No problem.
We know this will be the update where Android becomes less fragmented. Google is promising to push updates out past the manufacturers and networks so you don’t have wait anymore. It should also work on most existing Android phones.
The updated interface will offer extensive new functionality. It won’t be anything drastically different from Honeycomb but there will be a new app launcher, multitasking and app switching menus, a holographic user interface and resizable widgets.
Tabbed browsing is also making the leap from Honeycomb as Gingerbread was sadly lacking in this area.
There’s also some fancy face recognition and video face tracking, which sounds fun.

Camera:
Some details on the Nexus Prime’s camera have crept through, it’s looking like a 5-megapixel primary will be used, capable of 1080p HD video capture and with autofocus, digital zoom and video calling.
There’s also a secondary camera but no details as to how powerful it will be.
Speculation on the iPhone 5’s camera is still wide open and it could go either way.
There’s the possibility of a big, feature-packed 8-megapixel primary but we’ve also been hearing rumours of an enhanced 5-megapixel camera with improved sensors