Saturday, September 10, 2011

Google and Oracle CEOs ordered to sit in settlement talks


Google chief Larry Page and his Oracle counterpart Larry Ellison were ordered on Friday to attend a special settlement meeting previously called for in Oracle's lawsuit over Java use in Android. The September 19 gathering, ordered by Magistrate Judge Paul Grewal, will include other executives but will require the two CEOs at a minimum. It followed after private mediation hit an impasse and the judge in the main case, William Alsup, called for court oversight to help force a resolution.
Although Google protests its innocence, much of the impasse has come over what the company is willing to pay versus what Oracle wants. The database firm has asked for $2.6 billion and as much as six billion, both figures that Google considers too steep. Oracle has been seeking as much as it can and has even called for destroying Android products that allegedly copy the patents, dealing serious damage to hardware partners.

Google has fought Oracle but has been steadily cornered on signs that it was not just using patented Java code that transferred from Sun to Oracle but that its executives knew they might have to license patents if they didn't get a deal from then-owner Sun. Engineers have said they had access to Sun code at the time Android was being established at Google.

If the two firms fail to settle soon, a formal trial is due to start on October 31. A formal case could deal a blow to Google as it not only has to see Larry Page testify but Motorola as well.

Featured App Of The Day: Gurk, the 8-bit RPG


With all these high-end, octo-core phones being released with some of the most cutting edge and powerful GPU’s capable of advanced 3D graphics — this game wont require any of that. In fact, Gurk, the 8-bit RPG is merely a 100KB download of the most purest, old-school RPG fun.

Alright — I know most of you took one look at those screen shots and immediately ran for the hills. I did too. In fact, I laughed. But don’t let these cheesy 8-bit visuals fool you. Underneath this games pixeled exterior is a surprisingly deep and well thought out RPG. With over 24 dungeon levels, 44 different items and 23 unique monsters — seriously, you’re just going to have to try it for yourself.
After giving the game a chance, I couldn’t believe I was actually having fun with it. It may not look amazingt, but it’s definitely worth a look. You can find Gurk, the 8-bit RPG for free in the Android Market right now.
[Market Link]

AT&T’s Samsung Galaxy S II Sign-Up Page Now Live


In case you missed it, the sign-up page for the Samsung Galaxy S II is now live on AT&T’s website. Keep in mind this is not the pre-order page but merely the page where you can sign-up and get notified on things… like when the pre-orders begin. It’s like the shirt before the shirt — ahhh forget it.
[Via AT&T]

CyanogenMod Team Brings Stock Android Experience To Sensation and Evo 3D


If you’ve been praying and wishing that someone, somewhere would magically transform your Sensified HTC Sensation or Evo 3D into some good ‘ol plain, stock vanilla Android, well — your time is coming. Mr. Kmobs informed everyone via Twitter today that the CyanogenMod Team has been making good progress on the CM7 ROM build for the Sensation and Evo 3D and may have an alpha release build as early as tomorrow.

We’ve seen our share of teaser videos from the CM group for weeks now and it’s nice to know we wont have to wait much longer to see how (slightly modified) stock Android 2.3.4 Gingerbread runs on these 2 devices. Oh- and if you’re curious to see how 1080p video is coming along on the Sensation running CM7 check out the video below.

[Via Twitter]

Leaked Sprint Memo Hints At iPhone 5 In First Half Of October


The iPhone 5 has the potential to be huge for Sprint, so it's understandable that the carrier wants the phone's launch to go over as successfully as possible. A new leaked memo shows the network placing the first two weeks of October on a no-vacations-allowed blackout list due to "the possibility of a major phone launch"; we can't think of anything Sprint could be talking about besides the arrival of the iPhone 5.

We had already heard a report that Sprint would first get the phone in October, but this new information, if accurate, has the potential to cut that list of possible release dates in half. Frankly, we'd bet on it getting the phone well on the early side of this new range, so it would have sufficient staff on-hand to manage the influx of customers that would immediately follow the launch; there wouldn't be much point in making this kind of restriction if Sprint was planning on starting-up sales on October 14

Samsung will not be buying MeeGo


We’re not sure why Samsung has been a favorite target these days whether it be lawsuits or rumors. Previously there were reports that Samsung was interested in buying webOS, a rumor which was then squashed by Samsung’s CEO during IFA 2011. Then new rumors arose the seemed to suggest that it was not webOS that Samsung was interested in, but perhaps it was MeeGo.
Given how Nokia has decided to abandon MeeGo, and with rumors that Intel had no interest in developing MeeGo, the spotlight fell onto Samsung.
Considering how Samsung has Android, Bada and Windows Phone 7 to deal with, it just did not make sense for them to add another mobile platform to their lineup as it would be stretching them too thin to produce anything worthwhile. As it turns out perhaps that logic may be correct, as Samsung has stepped forward and said that they have no interest in purchasing MeeGo.
According to a Samsung representative, James Chung, “Meego is an open source project which can not be a target of acquisition.”

Smartphone use in US rises 10 percent over the last three months


We all know that smartphones are everywhere and becoming even more affordable than anyone ever thought.  You might have to pay $50 or more for two-years to get one in your possession, but you do get one.  The United States has seen a large increase in smartphone use over the last 3 months among those ages 13 and higher.  A report out from ComScore shows that US smartphone use has gone up about 10 full percent points in the last three months ending in July.  ComScore is an agency that tracks business analytics and measures statistic of various digital measurements.  In this report the company was looking at the mobile phone industry during the months of May, June and July 2011.


In those three months, 234 million smartphone users in the United States above the age of 13 used their smartphones.  With this information, ComScore was also able to see what providers, operating systems and manufactures led the pack.  With over 25 percent of the pie was Samsung, which had the most US subscribers and that was up 1 percent.  LG, Motorola, Apple and RIM came along right after Samsung and all with their subscriber counts rising over the last three months.

What operating system was the most used over that time period?  If you guessed Android, you would be right and the market share for Android was up over 5 percent to 41.8 percent total market share.  Apple is still trailing Android with about 27 percent, but their numbers were up also.  RIM, Microsoft and Symbian were the next three companies on the list and their numbers were on the rise as well.  The overall growth of smartphone use was evident with the 82.2 million smartphone users during those three months, which was up 10 percent from the previous three months.

All of this information is quite interesting to say the least and other stats available on the report included social networking usage found that over 30 percent of users visit social networking or blog sites on their phone.  Of the smartphone users, 27 percent used games and about 20 percent listened to music on their smartphones.  Text messaging is also the most popular activity on smartphones with over 70 percent of the users engaging in texting.  Browsing the Web was up to 41 percent and downloading apps went up almost 3 points to 40 percent.

AT&T expected to launch new Huawei Impulse 4G this month



Who wants to get upgraded to a smartphone without having to take out a loan to afford the phone?  AT&T just might have the deal of the century for you.  Granted they are going to offer you a low-end phone, when compared to others on the market, but nonetheless, you can get some pretty sweet features for a very, very affordable price.  The Huawei Impulse 4G phone will be available sometime this month and will come with a price tag of about $30 with a two-year contract with AT&T.  The Impulse 4G is an Android device and is made by Huawei.
The Huawei Impulse 4G is powered by the Android 2.2 operating system and comes with a 3.8-inch touch screen at an above average 480 x 800 pixel display.  Simple features of the new smartphone include a 5MP camera with flash and auto-focus that can also capture 720p HD video.  Even with these less than standard features available, you still get a nice phone that supports MP3 ringtones, large phonebook, calendar, alarms, SMS messaging, POP3 email and Google Talk instant messaging.  Memory can be expanded via microSD card, you can connect via Wi-Fi and Bluetooth technology is included.  The entire standard feature list that come with the Android operating system are also included with the new Huawei Impulse 4G.
The phone also supports music, video playback, comes with a browser that supports HTML and flash.  The Huawei Impulse 4G will support AT&T’s HSPA+ network, but you cannot expect super fast speeds due to the hardware specs we see here.  The processor speed is not mentioned anywhere yet, but I would imagine that it will not by more than 1 GHz at this price.  As mentioned before, the phone is running Android 2.2, but AT&T said that all Android phones that are released in 2011, will be upgraded to the newer 2.3 Gingerbread operating system soon.
The Huawei Impulse 4G phone will be released in the next ten days, but there was no confirmation that it will support the 4G LTE network through AT&T.  This is the first smartphone from Huawei that is available through AT&T, making it a “milestone” event for the new handset maker.  Not only is the phone affordable at $30 with a two-year contract, AT&T said the low-end monthly data plan required can be purchased for about $15 per month.

HTC Titan vs Samsung Galaxy S2


Samsung's Galaxy S2 takes on HTC's new Windows Phone 7-powered handset, the aptly named Titan

We pit HTC’s new Titan into battle against the ruling champion, Samsung’s Galaxy S2, to see if it can live up to its imposing name.
Form: HTC Titan - 131.5x70.7x9.9mm, 160g
Samsung Galaxy S2 - 125.3x66.1x8.5mm, 116g
HTC’s latest handset doesn’t deviate much from the standard visuals we’ve come to expect from the company.
That isn’t to say there’s anything wrong with HTC’s often repeated design ethos. It certainly isn’t jarring or offensive to the eye. But equally if you wanted something a little more out-of-the-ordinary you might be in for a disappointing time with the HTC Titan.
It’s pretty much the same ‘candy-bar’ shape as every other HTC phone, a neat rectangle with rounded corners, a shiny black border round the touchscreen and a relatively smooth and minimalist back panel.
If you like HTC’s designs you’ll probably be quite happy here. It’s certainly a thin handset at 9.9mm but the rest of its proportions are on the larger side making for an imposing piece of kit – and it really needs to be to house that 4.7-inch touchscreen.
A side-effect of this is that it’s quite substantial in the hand at 160g and it’s considerably heavier than its opponent.
Compared to the Galaxy S2, however, it offers a much more solid build quality, where the Samsung has opted for lightweight, and slightly flimsy, plastic to keep the weight down to a feather-light 116g, the Titan uses an aluminium unibody construction, so it’s pretty durable.
The S2 also uses the now universally recognisable shape laid-down by the iPhone as its form template. It’s also a fair bit more striking than the Titan thanks to its slightly less pronounced corners and thinner profile at a mere 8.5mm.
It takes an even more minimalist approach than the HTC, if you can believe it, though it does sport a rather racy mesh-like back panel to jazz things up a bit.
We prefer the Titan’s build quality but you pay for it with extra weight and ultimately the Samsung is the better looking of the two by far.
Winner – Samsung Galaxy S2

Display:
Each of these handsets has been fitted with above-average touchscreen technology. On the one hand the Galaxy S2 uses Samsung’s own Super Amoled Plus wizardry for enhanced colours, brightness and power efficiency.
The HTC has opted for Sony’s very similar equivalent S-LCD screen, which pretty much offers the same benefits.
The Galaxy S2’s capacitive touchscreen uses toughened Gorilla Glass, something HTC’s Titan lacks. Apart from this the display features are quite similar with both phones sporting multi-touch control input alongside gyroscope and accelerometer sensors for screen orientation.
Samsung’s handset uses the company’s own TouchWiz UI user interface (UI) overlaid on the Android operating system.
Both phone displays have the same resolution at 800x480 pixels but where the Titan has a sizeable 4.7-inch display the S2 has a smaller 4.3-inches.
This means the corresponding pixel densities are a decent 199 pixels-per-inch (ppi) for the HTC and a more impressive 217ppi for the Samsung.
Of course that gap isn’t huge, the Titan still offers a very high quality picture but the Samsung S2’s visuals should be that little bit sharper – a factor which wins it this round.
Winner – Samsung Galaxy S2

Storage:
The HTC Titan is handsomely kitted out with 16GB of onboard storage and a decent enough 512MB of RAM.
However, Samsung easily sweeps this aside with options for either 16GB or 32GB of internal capacity and twice the RAM of the Titan.
The Samsung also has the upper-hand when it comes to external storage with support for micro SD up to 32GB and shipping with an 8GB card as standard. Against this the HTC Titan is looking a little sheepish with no card slot to be found.
In reality the storage on the Titan is actually a pretty good offering from HTC but the simple fact of the matter is that it’s one of the phones weaker areas, perhaps a testament to how good the phone actually is considering 16GB isn't bad by any means.
By comparison, however, the Galaxy S2 is equipped in such a way that you’ll never be wanting for extra room.
The presence of substantial card support in the Samsung where the Titan is totally lacking and a higher maximum in-built capacity option makes the Galaxy S2 a sure winner here.
Winner – Samsung Galaxy S2

Processor:
Samsung has given the S2 a meaty 1.2GHz dual core processor, it’s an ARM Cortex-A9 power plant running on the Exynos chipset, which also packs a Mali-400MP graphics processing unit (GPU) into the bargain.
Against this the Titan brings a single core processor clocked at an impressive 1.5GHz. This one uses Qualcomm Scorpion technology with the MSM8255 Snapdragon chipset and an Adreno 205 GPU.
Despite the difference between clock speed and number of cores these handsets offer, we'd expect a similar level of performance – and neither will disappoint.
We’re straying into operating system territory here but it does seem to be the case that Android benefits from a more brute force approach via dual core.
Meanwhile, Windows Phone 7 is specifically optimised for a 1GHz minimum on single core, so with the 1.5GHz at its disposal it’s capable of delivering some pretty slick stuff to say the least.
We would say though that the Samsung probably has the edge when it comes to mobile gaming thanks to multiple cores and a more impressive GPU.
Both are more than capable of intense multi-tasking, smooth gameplay and responsive app usage, though.
We think most users would be hard pressed to make these phones break a sweat and are certainly not going to be disappointed with either.
Winner - Draw

Operating System:
HTC’s Titan runs the latest version of Microsoft’s mobile operating system, Windows Phone 7 Mango.
Against this Samsung’s Galaxy S2 uses the most recent smartphone build of Google’s Android platform, version 2.3 Gingerbread.
First let’s take a look at what Windows Phone 7 Mango offers.
Mango brings more than 500 tweaks and changes to Microsoft’s relatively new Windows Phone 7 operating system. Many of these are aimed at plugging functionality gaps users experienced in previous builds.
However, the vast majority are simply expanding the system with new features to offer a richer experience – and it's one that we cannot wait to try.
Previously the system’s Live Tiles were very well received as an innovative and user-friendly method of combining information with effortless navigation.
The Live Tiles haven’t gone anywhere but they have been given a tune-up which allows them to display much more information on the surface.
Not only do the native apps take advantage of being able to display more detailed messages thorough the Live Tiles, but Microsoft has launched developer APIs which should allow third-party app makers to get in on the fun.
In practice this means that, where before a diary app’s Live Tiles might display your next appointment, the new Live Tiles in Mango could show a scrolling ticker of all your events for the rest of the day with full clock and calendar information.
The main thing you’ll notice with Mango is how well integrated everything is, you’re never more than a tap or swipe away from exactly what you want to do.
Social networking, in particular has been given plenty of attention, there’s the native apps for Facebook, Twitter and LinkedIn but you’ve also got options for each available from many other parts of the system.
Better still is the ‘People’ hub. For starters it combines all methods of communication into continuous threads, so that’s Facebook,Twitter, instant messaging, email and text (amongst others).
It also tells you when your contacts are online across mediums, so there’s no need to text if you can get them on Google Talk, for example.
Another major convenience of the People hub lies in the name. It lets you create groups of your favourite contacts so when you view said group you get a combined list of all Tweets, messages, texts, Facebook updates and so on.
You can also send a message out to all members of a group across multiple mediums at once.
It’s a thoughtful design aimed at keeping you on the pulse of your social circle.
You’ve now got complete control of your inboxes this time round, email accounts can be combined or separated into their own inboxes and these can be pinned to the start menu for quick access.
Mango will also check incoming mail for event invitations and check any against your calendar info. If you’re at risk of double booking it’ll stick a warning directly into the email text so you don’t miss it.
Gingerbread isn’t quite such an optimised or integrated system. Performance is better than previous builds and the interface has been tweaked to be slicker and more intuitive than before.
Of particular note is the touch keyboard, where previously this was a bit of a mess, you’ve now got a much more usable piece of kit meaning texting and browsing is less of a chore.
On that last point of browsing though things are not exactly peachy, despite sitting on all the goodness that is Chrome, Google has still failed to add tabbed browsing and navigation controls are still not that great.
Multi-tasking is still Android’s golden egg, it handles things effortlessly and will easily run multiple apps simultaneously.
Things are improved further though thanks to a new toolset giving you more control over your active apps.
If you’d rather not play admin though, Gingerbread will do an ample job of keeping things in line by itself.
We like the Android system but Gingerbread probably isn’t the best example and Windows Phone 7 Mango is bringing something very special indeed.
We have to say we’re more impressed with Microsoft this time round.
Winner – HTC Titan

Camera:
These handsets are each fitted with an 8-megapixel primary at 3264x2448 pixels resolution.
They also both have secondary cameras but where the Titan’s is 1.3-megapixels the S2’s is slightly better at 2-megapixels.
Both devices share autofocus, touch focus and geo-tagging, the Titan also has a digital zoom while the S2 instead offers image stabilisation, panoramic capture and face and smile detection features.
Samsung’s Galaxy S2 has an LED flash but the Titan is a bit better off with a dual-LED setup.
The Titan can capture video in 720p HD, but Samsung’s handset goes one better with both 720p HD and 1080p HD.
Both phones support video calling and the Galaxy S2 has a video light.
That extra flash and digital zoom is certainly nice to have in the Titan but all in all we feel the Samsung has a better setup here thanks to better quality video capture and a more extensive and more useful list of additional features.
Winner – Samsung Galaxy S2

Final Thoughts:
In most areas the Samsung still reigns supreme thanks to a staggering hardware line-up.
However, the HTC Titan puts up a very good fight and is still a phone worthy of your attention.
The main point of contention comes in the operating system, where Windows Phone 7 comes out looking better.
This alone can’t win the contest for the Titan and we’re inclined to say the Samsung is the better choice overall, but if you find Windows Phone 7 tempting you probably won’t regret going with the Titan.
At the same time because the Samsung will get an Ice Cream Sandwich update when it hits this will make an already brilliant phone even better.
Basically: it's a tough call either way. Personally, we're waiting for Samsung to unleash a Windows Phone 7 Mango-powered Galaxy S2 device – expect that bad boy sometime before the end of the year.