Thursday, December 8, 2011

Is Eric Schmidt right? Will app developers prefer Android over iOS in 6 months?

Yesterday at LeWeb in Paris, Google Chairman Eric Schmidt made some typically inflammatory comments about the future of Android and ‘the iPhone’. Specifically he said “Android is ahead of the iPhone now,” to an audience packed with tech entrepreneurs.
After a bit of silence, Schmidt elaborated, saying that Android was ahead due to several factors, including “unit volume, Ice Cream Sandwich, the price is lower, there are more vendors.”
Right out of the gate, Schmidt makes a cardinal error that seems to plague many who insist on comparing Google to Apple. He equates Android, the OS, with the iPhone, a device. But lets let that slide for the moment and assume that he was comparing Android to iOS, the platform that all of the Apple mobile devices run on.

From physical vendors, Schmidt turned his attention to application vendors, or developers. Currently, iOS has an easy lead in application quality and developer support, but Schmidt says that this will be reversed within a few short months.
“Ultimately, application vendors are driven by volume, and volume is favored by the open approach Google is taking. There are so many manufacturers working to deliver Android phones globally,” Schmidt said. “Whether you like Android or not, you will support that platform, and maybe you’ll even deliver it first.”
After an Android user in the audience expressed irritation at the fact that many hot apps showed up on iOS well before Android, Schmidt said “my prediction is that six months from now you’ll say the opposite.”
The knee-jerk reaction is to call the comments ridiculous and blow them off. But lets take a look at what the numbers say.

Android App Growth

It turns out that Schmidt isn’t completely blowing smoke. There is definitely a demand for apps on the Android platform, and in fact, there are signs that the demand for apps on an individual basis (per Android device) has grown over the past few months.
Just earlier this week, Google reported that 10 billion apps had been downloaded from the Android Market, a number that is below Apple’s 18 billion, but on par with its pace of around 1B a month.
The massive growth of the platform’s app downloads likely has a lot to do with the fact that there are 550,000 Android phones activated every day, with a total of 130M devices as of July and 190M in October. During the Q2 earnings call in July, Eric Schmidt said that about 6B apps had been downloaded. That’s where the 1B downloads a month metric comes from.
Obviously more than 190M devices are now on the market, in fact, Schmidt said at LeWeb that the number was ‘about 200 million’. Using those numbers, we can estimate that there is somewhere around 50 apps on average installed per Android device.
This is up somewhat from the 46 per device in July, but only by 8.7%. By comparison, iOS users downloaded 83 apps per device in 2011.

Downloads versus dollars

Of course, all of those downloads don’t necessarily mean dollars. In fact, according to a report from at the beginning of September, the share of paid apps on the Android Market remained at 35% mark. This is backed up by current statistics from AndroidLib, which put it closer to 31%.
Screen Shot 2011 12 07 at 10.27.47 PM 520x290 Is Eric Schmidt right? Will app developers prefer Android over iOS in 6 months?
By comparison, the percentage of paid apps on the App Store was recently estimated at only 18%, with 82% being free.
Unfortunately, this still leaves would-be Android developers with a narrow window in which to make money. Recent estimates by Piper Jaffray’s Gene Munster put Android Market sales of paid apps at just 1.3% of overall apps downloaded.
piper 111121 520x119 Is Eric Schmidt right? Will app developers prefer Android over iOS in 6 months?
As far as average selling price of Android apps, Munster’s estimated ASP of an Android app is $3.79, while 148Apps puts iOS apps at $2.16. This would seem to be a bit of a win for the Android platform, but also consider that there are (roughly) 300k apps on the Android Market, while there are a little over 500K on the App Store.
The difference in sheer numbers probably accounts for some of the dip in price, while the lower amount of paid apps altogether likely allows for more price compression at the higher end of the pricing spectrum on Android.
To put it simply, there isn’t much of a market for paid apps on the Android Market, but decent apps can charge a decent amount and still get snapped up — much as heftily priced food presented to a starving man.
It is important to remember that $341M is still a lot of money, so there is a living to be made on Android. Unfortunately, it’s just a much smaller percentage of developers that get to make that living.

Tablets and Kindle Fire

Tablets are probably the biggest problem with Schmidt’s proclamations. At this point, the iPad is dominating the tablet market without prejudice, Android tablets are failing to gain a toehold and there are few signs that this will change in the future.
The Kindle Fire is a different beast entirely. Backed by Amazon and its retail prowess it’s already making some sales waves and looks to become the second really successful modern tablet. It appears to be eating up a swath of the market that may have gone to future Android tablets, but not the iPad.
But will developers flock to the Kindle Fire? This could definitely be counted as a net win by Schmidt, as the Fire does use Android. This would be disingenuous, as the version of Android that the Kindle Fire uses is useless to Google in almost every way, but it would be correct.

Unfortunately, Amazon isn’t known for its developer friendly stance. It has come under attack several times in recent memory for the way that it handles developer relations and app promotions on its proprietary Android Market.
Not only that, but the 7″ form-factor is largely unproven and may need some severe customization by developers to actually make it usable. This may deter many developers from porting an application over that is engineered to present a precise experience to the user (we call these good apps from decent developers).
The Kindle Fire is also very much a placeholder device that exists only so that Amazon could have something out for the holiday season. Many developers will likely wait until the sales numbers of the Fire show it to be sticking around, or until the second iteration of the device rolls out next year.
Not to mention the fact that the Kindle Fire is very much a focused media-consumption device, which doesn’t lend itself to being a fertile ground for app purchases. People will likely use it more to consume Amazon content, which is exactly what it was designed to do, and less to play games or use cool apps.

Ice Cream Sandwich

Schmidt quoted Google’s new Ice Cream Sandwich update as one of the reasons that developers would soon be flocking to Android from iOS and other platforms. By all accounts, ICS is easily the best version of Android out there and may truly be the edition that moves it out of the ‘almost there’ column to the ‘you can use it without feeling frustrated’ column.
But does that mean that developers will want to code for it? It depends. It’s definitely easier for those who have coded using web technologies and then wrapped their code in native UI elements.
But for many developers of class A products, that’s not an option. Instead, they will have to rebuild their app utilizing the design conventions of Android and tweaking for its remaining weaknesses, like scrolling and zooming.
There is also the fact that the fractured landscape of Android offers little to like for developers that are coming from the laser-focused world of iOS.
Yes, these things can be overcome, but for what? Some may find their niche on Android and carve out a good portion of the profits available, but most will find that they will be forced to adopt fremium
Instapaper creator, and iOS developer, Marco Arment put it well earlier today “developers only need to ask themselves a simple question when considering whether to put much faith into Schmidt’s statements: What will be different in 6 months?”

Conclusions to draw

So, is the Android Market improving as a viable place to sell apps for money? Sure, a bit. But you’re still facing a market where most people don’t want to pay for most of the apps that they download, even if they are willing to shell out more for the few that they do buy.
And we haven’t even touched on the development issues that still exist in Android. A huge array of devices on various versions of the OS, with odd screen sizes and hardware limitations. A market that seems willing to let itself be overrun with malware and cheap copies of paid apps.
iOS comes out looking like a far better place to sell apps. Once again, this could exclude freemium, but if a developer is not in that market then there needs to be some really serious questions asked about whether or not the product can differentiate itself enough to make it into the top few percent of Android apps that actually make decent money.
In the end, if developers do their homework, there is really nothing that indicates that Android will suddenly become a better place than iOS to do business in the next six months. There may be some developers who find a niche to slice. But as far as it becoming the focus of efforts, the place that an app gets pushed first, there is little to recommend it yet.
That means that Schmidt’s statements appear to carry little weight beyond bluster at this point, unless something about Ice Cream Sandwich just blows the doors off of the market, which seems unlikely.

Verizon and Redbox team up for movie streaming

The way this new service may work, termed “Project Zoetrope” for now, is you’ll pay for credits prior to purchase, and then use those credits to attain your desired content. My guess is, you’ll spend a credit on a streamable rental, and then have access to it for the next 24 hours. Below is a device compatibility chart that seems to confirm platforms and services offered. The most interesting feature, that Netflix doesn’t offer, is Live TV. It doesn’t seem like this project will launch with it, but definitely suggests it as a future possiblity.

It’s still too early to tell when we may see the actual app, or even if it will be exclusive to Verizon Wireless customers. Hopefully not, because limiting such a service will drastically minimize subscribers. I also don’t see the app as a feature worth jumping carriers for, especially when Netflix streams HD video to my devices already.
[via Phandroid]

Instagram is coming to Android

Many of us rely on our smartphone as the “go to” camera for anything, so it’s important to have the best effects and filters at our fingertips. Instagram does such a thing perfectly, but has solely been available for iOS for quite some time. Chief Executive Kevin Systrom of Instagram has just announced that an Android version of his applicaiton is on the way.


We had heard such a rumor back in 2010, but it never came to be. Hopefully now that they have two dedicated developers working on the port to Android, we’ll see it soon. It’s extremely popular on the iPhone, and with 50 million users worldwide I’m sure the trend with continue on Android.
The application is free on iOS, and will remain free once ported to Android. Since it’s such a popular and widely used application, a few advertisements here and there greatly support their development. With as popular and quickly Android has grown, it seems logical to expand and take advantage of an extremely large, new audience.
[via SlashGear]

OnLive now available for Android and iOS tablets and smartphones

The way OnLive actually works is it streams gaming content straight from their cloud to your PC – and now that their application is compatible with Android and iOS they’re about to completely change gaming expectations. Whenever we think about playing a video game on our smartphone or tablet, there are certain expectations and limitations we are aware of. For instance, installation of the typical Android game takes around 10 minutes or so over a 3G network connection. Though many games out there push our tablet’s to their limits, most still can’t even compare to many console titles currently out. With OnLive, you can stream any of their popular games straight to your device with no need to download software or a powerful graphics engine. It works just like streaming a YouTube video or a song from Spotify.


Some titles they currently offer include Assassin’s Creed Revelations, Batman: Arkham City, and and Lord of the Rings: War of the North. Playing these games over such portable devices almost seems impossible, and OnLive’s release will soon make it a normal feat. Of course, you may want to make sure you have a solid Internet connection before buying into their technology – because with spotty reception it’s not worth it.
The OnLive controller is now compatible with tablets, so it will be easy to play these games practically anywhere – from your couch at home to inside your local Starbucks. Even better, the application offers on-screen controls as well. The real task now is to beef up their gaming library; 25 titles is nice, but growth is essential to their success. Even adding some popular MMO’s (Massive Multiplayer Online) like World of Warcraft would really put a spike in their sales. Such games usually require a large amount of disk space and would greatly benefit from OnLive’s cloud access and portability.
[via OnLive]

Lenovo commits to Android tablets after Dell abandons the Streak

OK, Dell Streak fans, this is your chance to speak up. No one? OK. After Dell stopped selling the Streak 7 tablet, essentially giving up on the Android tablet scene in America, many believe that it’s preparing to transition to Windows tablets. A new 10-inch Windows 7 slate is already coming, and Windows 8 tablets should be available in late 2012 or 2013. Dell didn’t confirm any definite plans. But either way, Lenovo appears ready and willing to become the PC manufacturer with the greatest presence in the Android tablet world.

“Our tablet strategy today is an Android operating system,” said a North American Lenovo executive in an interview with CRN, backing up the evidence of recent leaks. Lenovo’s S-series tablets and an upcoming quad-core monster labelled the LePad K2 are poised to launch in the first half of 2012, giving Lenovo one of the widest Android tablet lines this side of Samsung. It will also be one of just two PC manufacturers with a solid Android ARM-based tablet presence, sharing the stage with Acer.
Dell isn’t necessarily out of the game – there’s no confirmation that they’re done with Android. But given the vicious competition in the tablet space overall, it could be that the company is just looking to focus on its more traditional strength, a la HP. Dell still has some pretty strong showings for Android smartphones, though they only seem interested in the Chinese market at the moment. Is anyone really broken up about Dell’s probable exit from mobile tablets? Sound off in the comments.

Holier than thou: Pope Benedict lights Christmas tree with Android tablet

The Lord hath spoken: “What iPad?” MSNBC reports that at a tree lighting ceremony in a small Italian town, Pope Benedict XVI used a Sony Android tablet to remotely activate the lights on a huge electronic display. The Pope himself was in his apartments at the Vatican, and a remote trigger was rigged up for the special occasion. He greeted crowds gathered at the event via teleconferencing.

The tablet in question is absolutely the Sony Tablet S, the company’s flagship slate. The lights in question were placed on a mountainside overlooking the town of Gubbio. MSNBC reports shock and surprise at the fact that His Holiness wasn’t using an iPad, but as Android Community readers know, Droid Does what iOS can’t. And after all, when comparing Apple and Google, which one has “don’t be evil” built right into their motto? I rest my case.
This opens up all sorts of religious opportunities for Android expansion. American megachurches could probably afford pews full of Nook Tablets loaded up with KJV, NIV and all sorts of alphabetically inclined Bible translations. Sliding the Torah across a Galaxy Tab screen would be a whole lot easier than unrolling those scrolls every time. And when all else fails, there’s the old standby of sitting in the back row and playing with your smartphone until either the service ends or the priest falls asleep. Not that I’d know anything about that.

Samsung’s Galaxy Nexus LTE battery appears with 2100mAh of juice

LTE speeds are fantastic. So is LTE power drain, in a purely technical sense of the word. Verizon’s LTE version of the Galaxy Nexus is already a hair bigger than its HSPA+ brother to accommodate a slightly larger 1850mAh battery, or at least it will be, if the company ever deems the phone fit for release to us mere mortals. But Samsung aims to extends its battery life even further with a plus-sized 2100mAh battery and a slightly larger cover.

Samsung has already shown an extended battery for the HSPA+ version of the Galaxy Nexus, which gets included with the hardware in its home country of South Korea. The two extended batteries aren’t identical, but they’re very similar. The snapshot above was taken by a customer who purchased the extended battery at a Verizon store or reseller. The price is $49.99, which might not justify a couple of hours of extra runtime, but would be a decent upgrade if you were planning to get multiple batteries anyway. Galaxy Nexus to DROID RAZR: “Stick that in your MicroUSB port and smoke it.”
The 250mAh boost doesn’t hold a candle to the 2750 mAh extended battery for the HTC Rezound, which appears to be designed with a natural disaster in mind. Once the battery finally runs down, you can use the extra bulk for shelter. And no, there’s still no confirmation from Verizon on any sort of date for the phone itself, because they hate you and don’t want your money.

Verizon Wireless data outages have a bad sense of timing

Among the Android audience, Verizon has been something of a punching bag over their mishandling of the Galaxy Nexus launch. Now reports are coming in form all over the US that the wireless carrier’s data is down, centering in the Midwest. The outage is affecting 4G LTE and 3G services. There is no word on when it might be repaired, though Verizon assures its customers that a fix is incoming.

It’s a pretty lousy time for Verizon to have a major outage. Not 24 hours ago, Consumer Reports lauded Verizon as Americans’ choice for the most reliable carrier, notably placing its biggest competitor AT&T at the very bottom of the short list. Now instead of capitalizing on some free publicity from a trusted source, they’re playing damage control and scrambling to get service back to millions of unhappy customers.
Verizon’s wireless data isn’t out of service everywhere – this very story is being written from the secret Android Community bunker miles beneath North Texas, using a Verizon 3G connection that seems to be intact. While assurances that people are working on the problem are good, no communication as to the time for a fix isn’t. And given Verizon’s reputation as one of the most expensive options for wireless service, they’d best get all their ducks in a row sooner rather than later.

Facebook App overhaul brings faster performance, better UI, ICS support and more

Today Facebook will be pushing a much needed update for their Android application. It is currently not available yet but should hit the Android Market sometime today according to the official Facebook Blog. They are calling it a faster Facebook for Android and it has tons of new features, improvements to the UI, faster performance, and that all important support for ICS (since the menu button has been missing for Nexi users). Check out these renders on the Galaxy Nexus and the full details below.


Apparently this update is all about speed, something that has been needing some attention for some time in the world of Android and Facebook. The UI has some awesome changes and the screenshots above only show us a small glance. A huge part of Facebook is photos and that part of the application has received a huge overhaul too. Photos and albums are said to be around two times faster than their current app. With photo sharing, comment viewing, and caption editing all seeing major improvements.
Messages and notifications have now been moved to the top of the display. Respond to friends and more all without leaving the current page you are on. Having notifications on the top as well as the menu button up there as well should make things easy, simple, visible, and extremely fast for users. A lot of these changes are similar to the desktop version and it’s nice to finally see Facebook making some huge improvements for Android. It is not available yet but should be pushed to the market later tonight for download. I’ll be hanging out at Google+ personally.
Facebook Market Link
facebook 2 facebook 3 facebook [via Facebook Blog]