The most notable improvements come in the enhanced physics, particle effects, and more complex textures. When hit with a shotgun blast, enemies fly across the screen thanks to the addition of ragdoll physics. Water, which seems oddly placed in random areas of the game, ripples and glistens when the player or enemies make their way through it. It’s all these little details that separate the men from the boys. Now let’s hope Madfinger can use some of that extra processing power to enhance the AI a bit.
You can check out the preview video for enhanced Tegra 3 version of Shadowgun below.
[Twitter | Nvidia]
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