Monday, November 21, 2011

Android Malware surges 472%, growth expected to continue

Google's Android operating system has become a major target for malware. So much so that the number of malware apps has increased 472% since July of this year, according to Juniper Networks. Juniper claims that most of the explosion occurred between September and October and that it expects the infiltration rate to keep growing in the coming months.

According to Juniper, "The majority of malicious applications target communications, location, or other personal identifying information. Of the known Android malware samples, 55%, acts in one way or another as spyware. The other major type of attack, which make up 44%, are SMS Trojans, which send SMS messages to premium rate numbers owned by the attacker in the background of a legitimate application, without the person's knowledge. Once these messages are sent, the money is not recoverable, and the owners of these premium rate numbers are generally anonymous."

At this time, there is no way to stop the Android malware writers because of Google's open applications store model and current review process.

AT&T Samsung Captivate Glide, DoubleTime Android messaging phones now available

Two new AT&T messaging phones, the DoubleTime and Captivate Glide from Samsung, are now available for purchase. Both smartphones feature full QWERTY keyboards for text input and offer Google's Android operating system under the hood. The phones retail for $149.99 and $49.99, respectively, with a two-year service agreement from AT&T. For more, check out our hands-on preview of the Samsung Captivate Glide and the Samsung DoubleTime.
source: AT&T

Google, Apple and the war for your cloud loyalty


Apple and Google have been working hard to become the conduit through which you access all of your data. This process has involved replacing the desktop machine with ‘the cloud’ as a repository for all of your information.
In the process, these companies are waging a war for you. Not just for your patronage for their services, or as a customer for their devices. No, they want you to pledge your data loyalty to them exclusively.
They are looking to do this by helping you to embed your life so thoroughly into their respective systems that you become locked in, unwilling or unable to leave without a great expenditure of time, effort and money.
This war stands to get more intense as data lockin becomes a real metric by which observers and the companies themselves measure success.

The Cloud

The cloud is nothing new. The basic concepts of storing files in a remote location that can be accessed anywhere are as old as the internet. But the modern application of this technology, by companies like Apple and Google, is more aggressive than ever before.
The biggest reason for this is the shift from stationary to mobile computing. Products like Dropbox have proliferated by riding the frothy wave of the move away from the towers and boxes that sat on our desks, to the ever more powerful and portable laptop.
But a second, and overlapping, shift is underway. People are leaving their laptops behind for tablet computers and smartphones. These devices are insanely powerful when compared to even the laptops of a decade ago and feature a set of key benefits, as well as limitations.
The most important catalyst for this change was the availability of an always-on data connection. The expansion and near-ubiquity of data networks is the platform that has allowed smartphones to become our constant and necessary companions.
On the other side of the coin, we have the limitations of storage. Yes, these smartphones are robust compared to computers of a few years ago, but their storage capacities are nowhere near what is available on a desktop computer. This makes choosing what to bring and what to leave behind a massive headache, and something that many people will never bother to do.
Enter the cloud. A small, portable and connected device, with limited onboard storage makes the ideal companion for a system that allows all data to be hosted and facilitated by a service that allows you access to it from wherever you are.
The cloud has been shoved to the forefront of the struggle between Apple and Google because of the rise of smartphones and tablets. It would still exist without them, but now it has taken on a new meaning and has become the biggest battleground in this conflict.

A gateway drug

In fact, it can be argued that these clouds, each curated by a different company, provide the real value, not the phones or tablets. The devices are just the gateway drug, the cloud is the addiction.
The importance that is attached to this by these companies is illustrated when you compare the introduction of the first iPhone to the introduction of the iPhone 4S.
The first iPhone was introduced by Steve Jobs as three devices in one.
  1. An iPod
  2. A phone
  3. An internet mobile communicator
If you watch the original announcement, which I highly recommend, as it is the gold standard of product introductions, you’ll notice that the first got some applause, the second almost brought the house down and the third was barely acknowledged.

If the iPhone were being introduced today, which of those three do you think would be the most important, the most emphasized?
Well, we don’t have to speculate, because the announcement of the iPhone 4S told us everything we needed to know when 70% of the event was devoted to iCloud and its various services.

Apple is heavily invested into iCloud because it realizes that the best way to gain a customer for life is to become the one way that they access their most important data.

Google rallies the troops

Although Apple has been flirting with the cloud for a while, with varying levels of failure, Google has built its entire business off of offering internet services that are based on storing customer data on its servers.
With the massive storage afforded Gmail users, Google invited them to simply archive their email, breaking the decade-old habit of deleting email due to a lack of space. This effectively creates an archive of your life from the day you signed up for Gmail until now.
Receipts, conversations, references, even files emailed to yourself in a crude approximation of what services like Dropbox do, all available to you with a quick Google search. This is the power of Gmail, not the fact that it’s a decent and normally reliable email system.
Google Docs, while still trailing Microsoft’s Office juggernaut, are also quickly becoming indispensible collaboration tools and its Google Apps offerings are almost always the default choice for startups and websites of all sorts.
These are great infrastructural services, but they aren’t all that smartphone consumer-facing. This is why a concentration on building out services that appeal to the mobile device user, and encourage them to make a heavy investment in Google for their data storage and serving are the next big focus for Google.
To this end, Google has been focusing on initiatives like Google Music and integration of Google+ into every product it makes. These are the things that an Android phone user will see as a benefit and figure that they should try out,
Google services, including Gmail, Google Music, Google+ and Google Docs are all part of its strategy to incur user loyalty. When the services are efficient and enjoyable to use, they get people in the door.
But once the data is there, once people have made a commitment to Google’s cloud, the services exist to create the lockin it needs to retain those customers beyond the life of their current device.
If you’ve got all of your music, movies, documents and more wrapped up in a cloud that is seamlessly integrated across your device, then you are less likely to jump ship to another system.

Google Music vs. iTunes Match

This concept is why it’s so silly to compare Google’s recently launched Music service with Apple’s iTunes Match.
These services aren’t competing with each other, they’re designed as a hook to get the user more deeply invested in the platform. And they stand a really good chance of doing so. Once you’ve got seamless access to your music from anywhere you want, without having to ever sync it, it’s fairly addictive.
After using iCloud for nearly 5 months, including the beta period, I can tell you that I think much less about where items are synced and what devices I pick up to use for certain things.

This has become especially evident over the past weeks as developers have begun releasing updates to their apps that take advantage of Apple’s CoreData syncing, making preferences, game progress, documents and other items transfer seamlessly to all iOS devices.
iTunes Match has only enhanced this cozy feeling of your data being taken care of for you. Sure, there are rough patches still, both in iTunes Match and iCloud at large, but by and large it just works.
Once users come to expect their music and application states to be seamlessly available across all of their devices, it will become unfathomable that any device won’t work this way. As this becomes a way of life when working with our devices, the concept of locking will become ever more valuable.
Every new smartphone user is essentially making a choice with the purchase of their first device that will chart the path of their operating system brand loyalty over years to come. And the cloud integrated services are just in their infancy.
the last starfighter death blossom 1 Google, Apple and the war for your cloud loyalty

Google vs. Apple will be decided in the cloud

Apple’s heavy investment in iCloud is its statement that the battle for customers will be won or lost in the cloud. Google, although effectively popularizing many cloud services for the first time, is playing a bit of catchup here.
It has yet to brand its cloud services under one name, although it is making attempts to do so with Google+. Pretty soon I feel we will see Google+ Docs, Google+ Music, Google+ Everything. The social layer is one more piece of lockin that Google is anxious to leverage, rather than succumbing to an external layer like Facebook.
That isn’t to say that it is completely ‘advantage Apple’ at the moment though. Google excels at single sign-on services and the Google ID has proven to be an excellent way to insta-personalize Android devices. If you ditch an old Android phone and grab a new one, you can be up and running in minutes, provided that you are invested in Google’s cloud of course.
Apple’s ‘PC-free’ improvements to the iPhone and iPad with iOS 5 are its answer to a seamless transition from one device to another, using the cloud. Beginning with iOS 5, it became possible to drop an iPhone in a river, walk into an Apple Store and be up and running with your essential information in minutes and a fully restored device within an hour.
These conveniences are all due to the cloud, and are completely incompatible with the opposing system. Switching customers are effectively starting over from scratch unless they put forth the effort to collate, download and re-upload their data from their current cloud.
This is something that we will see people less and less willing to do as the cloud experience gets better and more seamless. The increasing ‘stickyness’ will benefit whichever system got its hooks in first.

Different games

Google knows that the only way that Android is going to survive is by a superiority of numbers. By doing that, it is playing a completely different game than Apple, which is after profitability first, rather than market share.
This is the fact that is overlooked by most of the people writing “Android is Winning” or “Apple is Winning” pieces.
Apple is a hardware company that makes an insane amount of profit on its devices, which run its OS. Google is an OS company that has traded any amount of profit it might have made on Android for sheer market share of eyeballs.
Since Google makes its money almost entirely off of ads delivered through its services, this appears to be a reasonable plan of attack, at least for now. It remains to be seen if the strategy of making $10 per Android user, per year, is viable, but it is being pursued with vigor.
For Google, the eyes on its ads are the most important thing. Locking those eyes into its system is a matter of life and death on its chosen battlefield. This is where its goals overlap with Apple’s.
Apple also wants users locked into its system, in order to leverage the halo effect to promote cross-sales of iPhones, iPads and Macs.
To this end, Apple is working hard to divorce itself from Google in order to cease contributing to its opposing platform. That divorce may be easier in some areas, like Siri, than it is in areas like the default search engine on iPhones and iPads.
I’ve been using Bing for the last several weeks in an effort to explore the possibilities I laid out in this article. While I found Bing pleasant to look at and well organized, it’s clear that Google’s search is still far superior to Microsoft’s. It will take a lot of work before I feel that Apple would be able to swap those two.
This is good for Google, because about 2/3 of search queries it serves in mobile are done via Apple hardware.

Conclusion

The cloud is set as the battleground that will decide the fate of Google’s Android and Apple’s iOS as the dominant force in OS. It’s the shared piece of land that the two companies fight over, as they wage their own disparate battles in the profitability and market share spaces.
As each offering is improved and made more essential to your portable computing life, we should see the way that we use our devices getting less and less fiddly. Who knows what the future of this war will bring? Perhaps a culture of ‘pick up and use’ smartphones. Rented or ‘disposable’ devices that act as dumb terminals to our cloud data.
Regardless of the future impact, the lockin effects of the cloud are just beginning, and neither Apple or Google will give up your data without a fight.

Sunday, November 20, 2011

Phones 4u gets greedy, jacks Samsung Galaxy Nexus price to £630


Phones 4u landed itself a pretty sweet exclusive when it became the first retailer in the UK – and indeed one of the first in the world – to offer the Samsung Galaxy Nexus.
Our boss man decided to snap one up on Friday, but discovered that Phones 4u had jacked the price by a whopping £100.
The Samsung Galaxy Nexus went on sale on Thursday at £529.95 SIM free, but the following day the in-store price had risen inexplicably to a wallet-punching £629.95. Encroyable!
A visit to the Phones 4u twitter profile reveals a host of angry customers. One understandably irate user, @marcode, reports: “so.. @phones4u tell me they have some nexus in stock... but their stand alone price is 650 quid. F*ck that. absolute f*ckin jokers.”.
@WMusialkiewicz adds: “@phones4u is spitting in their customers faces by rising the price of Galaxy Nexus overnight. Worst customer experience ever.”
@dajmeister called the Oxford Street store and reveals: “They are calling the 529 price a 'release date price ' now it is 629 sim free.”
However, Phones 4u has quickly u-turned, and announced via twitter: “We want you to be happy with our deals, so we’re dropping the price of the SIM free Galaxy Nexus back down to £529.95 from (Sunday) morning!”

Saturday, November 19, 2011

Galaxy Nexus does not have Adobe Flash, nor can it be downloaded


That’s right, the Samsung Galaxy Nexus does not have Adobe Flash installed. Of course, when an application isn’t included we tend to query a quick search in the Android Market. And as you can see below, it was nowhere to be found!


But what could this mean? Just earlier we speculated Adobe’s plans for future mobile Flash development, and clearly all evidence suggests HTML5 will eventually be king. There may very well be something included in Android 4.0 that we may have missed, or something big planned on the way. One of the big selling points for Android over iOS and other competitors is its ability to play Flash content, so the fact that Google’s latest “developer” phone doesn’t have it must be a sign of innovation soon to come.

The theory that Flash could be converted on the fly to HTML5 could change the game completely. Devices running Android 4.0 like the Galaxy Nexus could potentially never need a Flash update again. How this would affect the overall browser speed is a different story.
Update: We got word that Flash hasn’t been released for ICS yet so as far as we know, Adobe will support Flash for ICS. We’re reaching out to Adobe for release date.
Update 2: Flash confirmed for Ice Cream Sandwich.

[via Reddit]

Google Swiffy May Solve Future Mobile Flash Support


Google Swiffy Beta is a tool used to help developers convert their Adobe Flash content to HTML5. When Adobe finally decided to pull out from the mobile scene, we all wondered how Flash updates (if any at all) would hit our devices. The ability to play Flash content on cutting edge mobile devices is important for a complete browsing experience, and at the rate Android OS is growing and evolving, Flash compatibility is a must.


The tool has been out for a while now, but just recently developers using Adobe Flash Professional will notice Google Swiffy has been added as an extension. This directly follows their decision to cease mobile support for a reason: they want developers to continue using the Flash developer environment. Could future versions of Android perform instantaneous Flash conversions with Swiffy?
This would completely eliminate the need for a dedicated Adobe Flash application all together. Flash is not yet available for Android 4.0, and who knows if it will be? HTML5 is the future, Adobe knows it, and this is their sign of embracing it.
[via InfoWorld]

Galaxy Nexus benchmarks: good, not great


In case you hadn’t noticed, we’ve got a Galaxy Nexus in the house. We’ve been busting our collective humps to get you as much information as possible about the new hardware and Ice Cream Sandwich, and our latest effort is n that all-important and relative statistic, CPU and GPU benchmarks. If you want to get to the goods right away, you can hit the gallery at the bottom of this post.

So, how does the Galaxy Nexus fare? Well, there’s good news and bad news. The good news is that it’ll beat many of the current phones on the market… the bad news is, it won’t beat them all. The Galaxy Nexus scored between 1800 and 2140 on the Quadrant benchmark, which is respectable, but nowhere near what some other phones are getting these days. For example, the T-Mobile version of the Galaxy S II scored a scorching 3915 when we reviewed it, and the Skyrocket on AT&T got almost 2500, both of them using dual-core processors. The quad-core Tegra 3 is putting up mind-blowing numbers on the Asus Transformer Prime.

So why is the Galaxy Nexus looking pokey in Quadrant and other benchmarks? The obvious answer is that Ice Cream Sandwich is using a lot more hardware power than the Gingerbread phones that came before it. ICS has more in common with the tablet-centric Honeycomb than previous versions, and the visual goodies and enhanced features are likely squeezing top-end hardware for all they’re worth. What does this mean for users? Well, from everything we’ve seen, the ICS interface and most apps do just fine. But a deceptive as hardware benchmarks can be, it’s hard not to think that the Galaxy Nexus will be noticeably slower running high-performance games and Flash video, at least until the first round of updates.

We’ll be sure to put all the relevant software through its paces for our final review. In the meantime you can check out the other benchmark results in the gallery.
quad3_galaxynexus quad2_galaxynexus quad1_galaxynexus cfbench_galaxynexus linpack_galaxynexus sunspider_galaxynexus

ICS ROMs start appearing, Galaxy S II and Optimus 3D get it first


We told you that it would only be a few days after the source code dropped that Ice Cream Sandwich ROMs would begin to come out. Lo and behold, some extremely sleepy custom ROM builders have already got Android 4.0 running on retail hardware. The first two devices to see early ports are the Samsung Galaxy S II and the LG Optimus 3D.

Now, SGSII and Optimus 3D owners, don’t rush to install these just yet. They’re both extremely early builds, and on the Galaxy S II version not even the WiFi is working yet. Moreover, the separate YouTube users haven’t posted links or instructions – not that you’d want to use something so unfinished as a reliable ROM anyway. Rest assured these and other Android modders are hard at work on just about every active and popular device, and even a few that aren’t. You can check out the two phones in action below:

So, when can you get a taste of Ice Cream Sandwich? If you’re in Europe and you’ve got several hundred dollars worth of local currency, you can go and buy a Galaxy Nexus now. Here in the U.S. they’re still thin on the ground, with one very notable exception. Verizon still hasn’t given an official date for the Galaxy Nexus release date, because they hate you and don’t want your money they just haven’t gotten around to it yet. Here’s hoping that it sees the light of day in the next week or two. On the software side, more stable versions for existig phones will be coming out of the mod community soon, with super-ROMs like CyanogenMod likely coming in the spring.
[via Engadget]

Lenovo Tegra 3 tablet benchmarked, may have 1920×1200 resolution full HD display


We saw out first look at Lenovo’s upcoming Android tablet earlier this week along with a few pictures and leaked specs. Among those was a 10.1″ display and as we all expected, the NVIDIA Quad-core Tegra 3 processor. Today a few benchmark results have appeared at the GLBenchmark site calling it the LePad K2 and we’ve now got a few additional details.


Obviously benchmark results are usually taken with a grain of salt. No images were available other then spec info and the details are a bit light. We are seeing Android 3.2 Honeycomb but an Ice Cream Sandwich build is probably under development but we don’t know what OS the new tablet will launch with. Most likely it will be called the Lenovo IdeaPad K2 tablet, just like the IdeaPad K1 before it.

While we don’t have any actual numbers that we can compare with other tablets currently available we did get a few added bits of information. According to the specs listed the Lenovo K2 Tegra 3 tablet will be rocking a full HD 1920 x 1200 resolution over the standard Android tablet 1280 x 800 we’ve seen lately. This goes right along with similar reports that the Acer Iconia A700 Tab will also have the same huge resolution. We are also hearing the Lenovo Tablet will rock 2GB of RAM and be quite powerful. We’ll be digging through the results and update if we find anything else juicy.
lenovo_tegra_3_tablet_leak-540x350 Lenovo K2 info Lenovo k2 more [via liliputing]